# Mage Slayer
*Source: Player's Handbook (2024) p. 205*
**Prerequisite**: 4th
You gain the following benefits.
## Concentration Breaker
When you damage a creature that is [Concentrating](conditions.md#Concentration), it has Disadvantage on the saving throw it makes to maintain [Concentration](conditions.md#Concentration).
## Guarded Mind
If you fail an Intelligence, a Wisdom, or a Charisma saving throw, you can cause yourself to succeed instead. Once you use this benefit, you can't use it again until you finish a Short or Long Rest.