# Executioner's Axe
*Very rare*
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
Any Humanoid you hit with the weapon takes an extra `2d6` Slashing damage, and you gain [Temporary Hit Points](temporary-hit-points-xphb.md) equal to the extra damage dealt.
**Variants**:
- [Executioner's Battleaxe](#Executioner's%20Battleaxe)
- [Executioner's Greataxe](#Executioner's%20Greataxe)
- [Executioner's Halberd](#Executioner's%20Halberd)
- [Executioner's Handaxe](#Executioner's%20Handaxe)
### Executioner's Battleaxe
- **Damage**:
- One-handed: 1d8 S
- Two-handed: 1d10 S
- **Properties**: [Versatile](item-properties.md#Versatile)
- **Weight**: 4.0 lbs.
### Executioner's Greataxe
- **Damage**: 1d12 S
- **Properties**: [Heavy](item-properties.md#Heavy), [Two-Handed](item-properties.md#Two-Handed)
- **Weight**: 7.0 lbs.
### Executioner's Halberd
- **Damage**: 1d10 S
- **Properties**: [Heavy](item-properties.md#Heavy), [Reach](item-properties.md#Reach), [Two-Handed](item-properties.md#Two-Handed)
- **Weight**: 6.0 lbs.
### Executioner's Handaxe
- **Damage**: 1d6 S
- **Range**: 20/60
- **Properties**: [Light](item-properties.md#Light), [Thrown](item-properties.md#Thrown)
- **Weight**: 2.0 lbs.
*Source: Dungeon Master's Guide (2024) p. 259*