# Executioner's Axe *Very rare* You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. Any Humanoid you hit with the weapon takes an extra `2d6` Slashing damage, and you gain [Temporary Hit Points](temporary-hit-points-xphb.md) equal to the extra damage dealt. **Variants**: - [Executioner's Battleaxe](#Executioner's%20Battleaxe) - [Executioner's Greataxe](#Executioner's%20Greataxe) - [Executioner's Halberd](#Executioner's%20Halberd) - [Executioner's Handaxe](#Executioner's%20Handaxe) ### Executioner's Battleaxe - **Damage**: - One-handed: 1d8 S - Two-handed: 1d10 S - **Properties**: [Versatile](item-properties.md#Versatile) - **Weight**: 4.0 lbs. ### Executioner's Greataxe - **Damage**: 1d12 S - **Properties**: [Heavy](item-properties.md#Heavy), [Two-Handed](item-properties.md#Two-Handed) - **Weight**: 7.0 lbs. ### Executioner's Halberd - **Damage**: 1d10 S - **Properties**: [Heavy](item-properties.md#Heavy), [Reach](item-properties.md#Reach), [Two-Handed](item-properties.md#Two-Handed) - **Weight**: 6.0 lbs. ### Executioner's Handaxe - **Damage**: 1d6 S - **Range**: 20/60 - **Properties**: [Light](item-properties.md#Light), [Thrown](item-properties.md#Thrown) - **Weight**: 2.0 lbs. *Source: Dungeon Master's Guide (2024) p. 259*