# Befuddlement
*8th-level, Enchantment*
- **Casting time:** 1 action
- **Range:** 150 feet
- **Components:** V, S, a key ring with no keys
- **Duration:** Instantaneous
You blast the mind of a creature that you can see within range. The target makes an Intelligence saving throw.
On a failed save, the target takes `10d12` Psychic damage and can't cast spells or take the [Magic](actions.md#Magic) action. At the end of every 30 days, the target repeats the save, ending the effect on a success. The effect can also be ended by the [Greater Restoration](greater-restoration-xphb.md), [Heal](heal-xphb.md), or [Wish](wish-xphb.md) spell.
On a successful save, the target takes half as much damage only.
**Classes**: [Bard](list-spells-classes-bard.md); [Bard](list-spells-classes-bard.md); [Druid](list-spells-classes-druid.md); [Druid](list-spells-classes-druid.md); [Warlock](list-spells-classes-warlock.md); [Warlock](list-spells-classes-warlock.md); [Wizard](list-spells-classes-wizard.md); [Wizard](list-spells-classes-wizard.md)
*Source: Player's Handbook (2024) p. 245. Available in the Free Rules (2024)*