# Cone of Cold
*5th-level, Evocation*

- **Casting time:** 1 action
- **Range:** Self (60-feet cone)
- **Components:** V, S, a small crystal or glass cone
- **Duration:** Instantaneous
You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking `8d8` Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.
**Using a Higher-Level Spell Slot.** The damage increases by `1d8` for each spell slot level above 5.
**Classes**: [Bard](list-spells-classes-bard.md); [Druid](list-spells-classes-druid.md); [Sorcerer](list-spells-classes-sorcerer.md); [Sorcerer](list-spells-classes-sorcerer.md); [Wizard](list-spells-classes-wizard.md); [Wizard](list-spells-classes-wizard.md); [Druid (Circle of the Land)](list-spells-classes-druid-xphb-circle-of-the-land-xphb.md); [Wizard (Evoker)](list-spells-classes-wizard-xphb-evoker-xphb.md)
*Source: Player's Handbook (2024) p. 253. Available in the Free Rules (2024)*