# Elementalism
*cantrip, Transmutation*
- **Casting time:** 1 action
- **Range:** 30 feet
- **Components:** V, S
- **Duration:** Instantaneous
You exert control over the elements, creating one of the following effects within range.
## Beckon Air
You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.
## Beckon Earth
You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.
## Beckon Fire
You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.
## Beckon Water
You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.
## Sculpt Element
You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.
## Summary
**Classes**: [Druid](list-spells-classes-druid.md); [Sorcerer](list-spells-classes-sorcerer.md); [Wizard](list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](list-spells-classes-rogue-xphb-arcane-trickster-xphb.md); [Bard (College of Lore)](list-spells-classes-bard-xphb-college-of-lore-xphb.md); [Fighter (Eldritch Knight)](list-spells-classes-fighter-xphb-eldritch-knight-xphb.md); [Monk (Warrior of the Elements)](list-spells-classes-monk-xphb-warrior-of-the-elements-xphb.md)
*Source: Player's Handbook (2024) p. 267*