# Plant Growth *3rd-level, Transmutation* - **Casting time:** 1 action - **Range:** 150 feet - **Components:** V, S - **Duration:** Instantaneous This spell channels vitality into plants. The casting time you use determines whether the spell has the Overgrowth or the Enrichment effect below. ## Overgrowth Choose a point within range. All normal plants in a 100-foot-radius Sphere centered on that point become thick and overgrown. A creature moving through that area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell's area from being affected. ## Enrichment All plants in a half-mile radius centered on a point within range become enriched for 365 days. The plants yield twice the normal amount of food when harvested. They can benefit from only one Plant Growth per year. ## Summary **Classes**: [Bard](list-spells-classes-bard.md); [Bard](list-spells-classes-bard.md); [Druid](list-spells-classes-druid.md); [Druid](list-spells-classes-druid.md); [Ranger](list-spells-classes-ranger.md); [Ranger](list-spells-classes-ranger.md); [Warlock (Archfey Patron)](list-spells-classes-warlock-xphb-archfey-patron-xphb.md); [Bard (College of Lore)](list-spells-classes-bard-xphb-college-of-lore-xphb.md); [Paladin (Oath of the Ancients)](list-spells-classes-paladin-xphb-oath-of-the-ancients-xphb.md) *Source: Player's Handbook (2024) p. 305. Available in the Free Rules (2024)*