# Produce Flame *cantrip, Conjuration* - **Casting time:** 1 bonus - **Range:** Self - **Components:** V, S - **Duration:** 10 minute A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds [Bright Light](bright-light-xphb.md) in a 20-foot radius and [Dim Light](dim-light-xphb.md) for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a [Magic](actions.md#Magic) action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes `1d8` Fire damage. **Cantrip Upgrade.** The damage increases by `1d8` when you reach levels 5 (`2d8`), 11 (`3d8`), and 17 (`4d8`). **Classes**: [Druid](list-spells-classes-druid.md); [Druid](list-spells-classes-druid.md); [Bard (College of Lore)](list-spells-classes-bard-xphb-college-of-lore-xphb.md) *Source: Player's Handbook (2024) p. 308. Available in the Free Rules (2024)*