# Scorching Ray
*2nd-level, Evocation*
- **Casting time:** 1 action
- **Range:** 120 feet
- **Components:** V, S
- **Duration:** Instantaneous
You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes `2d6` Fire damage.
**Using a Higher-Level Spell Slot.** You create one additional ray for each spell slot level above 2.
**Classes**: [Bard](list-spells-classes-bard.md); [Sorcerer](list-spells-classes-sorcerer.md); [Sorcerer](list-spells-classes-sorcerer.md); [Wizard](list-spells-classes-wizard.md); [Wizard](list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](list-spells-classes-rogue-xphb-arcane-trickster-xphb.md); [Bard (College of Lore)](list-spells-classes-bard-xphb-college-of-lore-xphb.md); [Fighter (Eldritch Knight)](list-spells-classes-fighter-xphb-eldritch-knight-xphb.md); [Wizard (Evoker)](list-spells-classes-wizard-xphb-evoker-xphb.md); [Warlock (Fiend Patron)](list-spells-classes-warlock-xphb-fiend-patron-xphb.md); [Cleric (Light Domain)](list-spells-classes-cleric-xphb-light-domain-xphb.md)
*Source: Player's Handbook (2024) p. 314. Available in the Free Rules (2024)*