# Sequester *7th-level, Transmutation* - **Casting time:** 1 action - **Range:** Touch - **Components:** V, S, gem dust worth 5,000+ GP, which the spell consumes - **Duration:** Until dispelled With a touch, you magically sequester an object or a willing creature. For the duration, the target has the [Invisible](conditions.md#Invisible) condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the [Unconscious](conditions.md#Unconscious) condition, doesn't age, and doesn't need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage. **Classes**: [Bard](list-spells-classes-bard.md); [Wizard](list-spells-classes-wizard.md); [Wizard](list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 315. Available in the Free Rules (2024)*