> [!infobox]
> ![[Aztis.png|300]]
> ###### Information
> | | |
> | ---- | ---- |
> | **Titles** | Goddess of the Arcane, The Illusionist, The Arcane Keeper, Mistress of Magic, The Rune-Warden |
> | **Domain** | Arcane, Knowledge |
> | **Gender** | Feminine |
> | **Alignment** | Neutral |
> | **Artifact(s)** | Plain Quarterstaff |
> # Symbol
> ![[Aztis Symbol.png]]
### **Description**
Aztis, the Arcane, is the enigmatic goddess of magic and arcane power. Twin to [[Ezrasil]], she holds dominion over all magical forces — from the structured teachings of wizards to the innate power of sorcerers. As the embodiment of arcane order and understanding, Aztis is revered by those who seek to master the mystic arts or uncover the deeper truths of magical theory.
Despite her immense power, Aztis's domain is considered one of the most demanding among the deities, as the ever-changing nature of magic requires constant vigilance. Wizards, artificers, and magical scholars often turn to her for guidance, trusting her to illuminate the mysteries of spellcraft and arcane phenomena.
### **Appearance**
Aztis has a fey-like presence, appearing as a slender and graceful figure of below-average height. Many believe her to be a Changeling, though her true form remains uncertain. Her skin is etched with glowing red arcane tattoos that shift and pulse as if channeling magical energy.
She favors simplicity, wearing plain robes and wielding an unadorned quarterstaff — a reflection of her belief that true mastery of magic requires focus over vanity. Her hair is a dirty gray, falling gently to her shoulders, while her featureless black eyes resemble those of the Fey or Changelings, adding to her otherworldly aura.
### **Worshippers and Clergy**
Aztis's followers, known as **Runebinders**, are primarily wizards, artificers, and magical theorists. Sorcerers also revere her, acknowledging her connection to the raw, untamed forces of magic. Unlike other deities, Aztis rarely demands prayer — instead, her followers seek understanding through study, experimentation, and self-reflection.
Aztis’s clergy often dwell in isolated towers, arcane sanctums, or among institutions like the **House of the Weave**. Devotees mark themselves with crimson tattoos resembling her sigil, believing it strengthens their connection to the magical weave.
**Common Worshippers Include:**
- Wizards and spellcasters dedicated to arcane study
- Artificers seeking to enhance magical constructs
- Sorcerers seeking stability in their chaotic power
- Magical scholars and researchers
### **Dogma**
Aztis’s teachings focus on responsibility and mastery of the arcane. She warns against reckless use of magic, emphasizing that magic is both a gift and a burden. Her followers are taught to embrace patience, diligence, and curiosity in their studies.
**Core Tenets:**
- Knowledge is power — and power must be tempered with wisdom.
- Magic is a force of balance; to disrupt it risks catastrophe.
- Seek understanding in the unknown, for true mastery lies beyond comfort.
### **Manifestations**
Aztis manifests subtly, often appearing as a flickering rune, an arcane pulse in the air, or an unexpected surge of power when a spell is cast. In rare moments, she may communicate through cryptic visions, sigils forming in fire, or whispered words woven from magic itself.
**Her favored omens include:**
- The spontaneous formation of glowing red runes
- Spell scrolls spontaneously shifting their script
- Arcane tattoos appearing or shifting unexpectedly
### **Relations with Other Deities**
Aztis’s relationship with her twin, **Ezrasil, the Trickster**, is one of complex tension. While Aztis represents mastery and focus, Ezrasil embodies chaos and deception. The two often clash, yet their influence remains intertwined — scholars believe their balance is necessary to maintain the Weave itself.
Aztis is often allied with gods of knowledge and foresight, such as **Ehesis, the Seer**, while her pragmatic outlook puts her at odds with deities that abuse magic for personal gain.
### **Holy Days and Rituals**
- **The Rune Awakening:** A sacred observance where followers meditate on arcane symbols to receive visions or new insights into magical theory.
- **The Binding Vigil:** A rare ceremony conducted when a powerful artifact or magical anomaly threatens the balance of magic. Runebinders gather to seal or contain the disturbance.
### **Favored Weapons and Tools**
Aztis' favored weapon is the **Quarterstaff**, symbolizing the foundation of arcane mastery. Her followers often craft staves carved with crimson runes or wield arcane focuses marked with her sigil.
### **Myths and Legends**
- **The Arcane Nexus:** Legends tell of a moment when Aztis wove herself into the very Weave to stabilize the chaotic surge of magical energy during the First World’s creation.
- **The Twin's Gambit:** A tale describes Aztis and Ezrasil engaging in a duel of magic and deception, resulting in an entire [[The Veiled Sanctum|city]] vanishing into an arcane rift — a warning of the dangers that arise when power lacks purpose.